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Mutants of the Deep

Mutants of the Deep was a self-led project in my third year at university. I wanted to design a dark ride attraction that brought a child-like sense of escapism to a popular UK theme park that focusses on an older demographic. The concept for the ride was focussed around immersing my audience into a world away from theirs and allowing a story to unfold around them rather than just in front of them, such as in a book or a film.

I designed a story with a series of original characters, created concept drawings and a 3D model of the ride in the Planet Coaster software and created a series of brand applications in order to visualise how the ride would exist. I also collaborated with a local primary school in order for children to design some characters for the ride, which allowed me to fully represent the audience in the experience.

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Each corner of the experience featured a different themed environment, with each one conforming to universally recognisable theme park conventions.

3D Ride Model

In order to provide the clearest insight into how my story would unfold, I created a 3D model of the ride experience using Planet Coaster.

This short film shows an on-ride point of view perspective of the experience, enhanced with a soundtrack and a voiceover, showcasing how the rider can be fully immersed into the story.

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I applied the branding of the ride to a series of activations, including social media posts, the ride entrance and a safety board.

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